Players have the abilities to choose the difficulty in the initial game set-up. Aiseesoft mac fonetrans 9 1 16 bit. A wide variety of factors from opponent's artificial intelligence to the amount of rewards received is controlled by the difficulty. Easyping 2 6 1 download free.
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- 2Difficulty bonuses
List of difficulties[edit | edit source]
This is a list of difficulties from easiest to hardest:
- Settler - Easiest
- Chieftain
- Warlord
- Prince - Default
- King
- Emperor
- Immortal
- Deity - Hardest
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Difficulty bonuses[edit | edit source]
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At higher difficulty settings, the AI begins to receive bonuses to help give them advantage over the player. The tables below detail these bonuses.
Resource production[edit | edit source]
Resource Production | |||||
---|---|---|---|---|---|
Difficulty | Science AI Bonus | Culture AI Bonus | Production AI Bonus | Gold AI Bonus | Faith AI Bonus |
Settler | +0% | +0% | +0% | +0% | +0% |
Chieftain | +0% | +0% | +0% | +0% | +0% |
Warlord | +0% | +0% | +0% | +0% | +0% |
Prince | +8% | +8% | +20% | +20% | +8% |
King | +16% | +16% | +40% | +40% | +16% |
Emperor | +24% | +24% | +60% | +60% | +24% |
Immortal | +32% | +32% | +80% | +80% | +32% |
Deity | +40% | +40% | +100% | +100% | +40% |
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Combat and XP scaling[edit | edit source]
Combat and XP Scaling | ||||
---|---|---|---|---|
Difficulty | Combat AI Bonus | Combat Player Bonus | Unit XP AI Bonus | Unit XP Player Bonus |
Settler | -1 | +3 | +0% | +45% |
Chieftain | -1 | +2 | +0% | +30% |
Warlord | -1 | +1 | +0% | +15% |
Prince | 0 | 0 | +0% | +0% |
King | +1 | 0 | +10% | +0% |
Emperor | +2 | 0 | +20% | +0% |
Immortal | +3 | 0 | +30% | +0% |
Deity | +4 | 0 | +40% | +0% |
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Research boosts[edit | edit source]
Research Boosts | ||
---|---|---|
Difficulty | Free Tech Boosts AI Bonus | Free Civics Boosts AI Bonus |
Settler | 0 | 0 |
Chieftain | 0 | 0 |
Warlord | 0 | 0 |
Prince | 0 | 0 |
King | 1 | 1 |
Emperor | 2 | 2 |
Immortal | 3 | 3 |
Deity | 4 | 4 |
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Starting units[edit | edit source]
AI Starting Units | |||
---|---|---|---|
Difficulty | Settlers | Warriors | Builders |
Settler | 1 | 1 | 0 |
Chieftain | 1 | 1 | 0 |
Warlord | 1 | 1 | 0 |
Prince | 1 | 1 | 0 |
King | 1 | 2 | 1 (When a district is built) |
Emperor | 2 | 3 | 1 |
Immortal | 2 | 4 | 2 |
Deity | 3 | 5 | 2 |
Note: City States always only get 1 Settler and 2 Warriors
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Barbarian camp gold[edit | edit source]
Barbarian Camp Gold | |
---|---|
Difficulty | Gold Received |
Settler | 45 |
Chieftain | 40 |
Warlord | 35 |
Prince | 30 |
King | 30 |
Emperor | 30 |
Immortal | 30 |
Deity | 25 |
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